About

About Us

DigiTales Interactive is a tiny game development studio based in Saarbrücken, Germany. Our team has a diverse background in various disciplines including literature, music, marketing, pixel art, and programming. Our games employ established storytelling wisdom from various media to convey philosophical ideas and other thought-provoking subject matter without sacrificing fun and entertainment.

Timeline

  • May 2021

    Lacuna was released on Steam and GOG. Within a few weeks, it managed to rack up hundreds of raving reviews (95% positive on Steam) from all around the world.

  • February 2021

    The Lacuna demo came out as part of the Steam Games Festival. It was downloaded thousands of times and generally very well-received. It would later be re-released as Lacuna: Prologue.

  • August 2020

    We officially announced our first game Lacuna and revealead our amazing publisher Assemble Entertainment!

  • April 2020

    We managed to secure around € 86.000 of Germany's new games fund, and Lacuna was officially listed as one of their approved projects.

  • Early 2020

    Thanks to our improved funding situation, we were able to increase our team size from two to four people and go into full-time production.

  • December 2019

    Lacuna won both Best Prototype and the Special Jury Award at Game Award Saar!

  • Mid 2019

    We started exhibiting Lacuna's prototype at events such as the German Dev Days to an enthusiastic public.

  • Early 2019

    After working on our game as a hobby for over two years, we finally became a fully operational entrepreneurial company.

  • December 2018

    We won Best Start-Up at Game Award Saar!

  • September 2018

    We became a member of game – Verband der deutschen Games-Branche.